Post-launch work on The Outer Worlds: Spacer's Choice Edition has hit a new milestone as Private Division announces version 1.2 is available to download now on PS5. The updated port released with a very long list of technical problems, which forced some buyers into demanding a refund. This is now the second update to go live since launch, with more planned for the future.
Patch 1.2 introduces "framerate improvements on all platforms", "reduces hitching", and optimises the graphics settings on PS5. In addition, combat encounters should see fewer frame rate dips, flickering issues should be less of a thing, and the lighting and overall visual quality have all received a boost. Private Division says its "team is still hard at work gathering feedback and implementing further improvements", so expect further updates to arrive in the coming weeks and months to get The Outer Worlds on PS5 up to scratch.
Below you'll find a complete list of 1.2 patch notes for The Outer Worlds: Spacer's Choice Edition.
• Replaced dynamic resolution with FSR and added option selector on PC
• Framerate improvements on all platforms
• Various improvements to reduce hitching issues across all platforms
• Specific DirectX 12 allocation improvements to fix hitches on PC
• Fixed settings auto-detection on PC
• Fixed multiple flickering issues
• Optimized graphics settings on PlayStation®5 and Xbox Series X|S
• Optimized VFX during combat to address frame rate dips
• Fixed occasional crash when detecting graphics settings on PC
• Various bug fixes
• Fixed bug where EULA needs to be accepted after every launch
• Material and texture updates to remove visible seams and improve overall visuals
• Lighting improvements
• Fixed excessive shadow popping bug in Roseway
• Fixed disappearing reticle when changing settings during gameplay
• Fixed floating grass in Monarch
• Improved LODs to reduce popping